
One door leads to a stairwell where the party meets a horde of spiders. Defeating the masses and 1 large spider, the party descends a very long stair down to a sandy tunnel. Realizing they may have found a way out of the complex, they return up.
Another door they hear talking and shouting behind and then laughter. Carefully and silently Kantiff opens the door, they find a strange sight. four skeletons sitting at a table and looking to be playing a card game of some sort. It seems that Argus, Cheeber and Orlok continue to give another skeleton - Shagbat, a hard time about playing the card game.
Kantiff invokes a minor illusion of himself sitting in the room and the four skeletons are surprised by this but does not seem to aggravate them after they determine it is an illusion. Not seeing any reason to attack, the party leaves the bickering skeletons. Doctor Holliday seems torn between attacking and leaving, unsure what his patron deity would want - the Raven Queen. While leaving, Graxusas uses his thaumaturgy spell to slam the door and spook the four skeletons again!


cavern where a large sloop - yes a ship - sits grounded in a stream of greenish water. The ship looks quite old with ragged sails. In the area, they see strange creatures - look to be rat like humanoids. Hargahoc advises these are called Skaven.
There is what appears to be rows of benches and a bar looking out into the large cavern. where some of the humanoid rats mill around on the old ship.

The majority are defeated, but the male leader with the scythe and a spellcaster female skaven are both able to escape into the rear of the ship and down a hole into a cavern below it seems. The heroes, take a breath and gather loot..
Until next time.
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