The village of Checcar - where a dragon looks to be asleep.
- Dragon resting
- Percy's Smoker Pipes
The village of Checcar - where a dragon looks to be asleep.
The Fellowship have a number of potential quests, old friends, optional side quests, personal quests and more as they deliberate their next move. Having recovered their tower, what is next?
There is still an over-arching interest to work against:
Work with:
Overlord Romack (and son Lord Royce & Lady Cowl)
Uncertain party's relationship - at least to me as DM:
Robin [former party member now worshipper of Orcus] and his ever expanding Undead realm - capital being Enstad. Now called: The DreadKing of the realm of DarkReach
There also was - as some in party know - the Lost City of Herodia (area now controlled by Orcus worshippers) which the party barely explored.
Next steps, quests, old friends and..:
Location: the Lortmill mountains - former Duchy of Ulek. Near the village of Hallowuud
Date: 20th of Reaping, High Summer
The RedWater Fellowship:
Doc Holliday - Male 1/2 Orc | Gunslinger/Paladin
Nenwin Albion - Male Aasimar | Paladin
Graxxuzzaz - Male Lizard-folk | Sorcerer
Tibaltuous - Male 1/2 elf | Bard/Rogue/Warrior
Hester - Male Tabaxi | Cleric
The battle continues between the RedWater Fellowship and the black dragon, Zemycran. The glittering black scaled dragon hovering about 15 feet high roars again and a rain of acid pours from the cavern ceiling scalding all the heroes.
Tibaltuous calls out in support to all his allies using Mantle of Inspiration which allows them all to move and heals some wounds and then the bard casts a faerie fire spell engulfing the bone dragon.
The bone dragon lungs at the demonic cloud giant, cutting deeply with claws into the giant's chest and arm. Chief Tomklagg roars in pain falling to one knee, his hammer slipping from his grip. He looks up grimly and taking up the hammer in blood-soaked hands, swings the hammer at the bone dragon's head crashing it into one glowing green eye. At that moment, a hoard of dragonlings pour out of the tunnel mouth behind the party swarming the cloud giant. The small creatures look like a combination of a kobold and a draconian. A single larger dragonling flies out and hovers in the far depths of the cavern.Graxxuzazz casts a fireball centered on the bone dragon, sculpting it around Hester and partially around the giant..
WHUMP!
Many of the dragonlings perish in the fire, but the rest ravage and tear into the cloud giant while breathing small gouts of acid into the giant. A white-scaled draconian leaps out hissing and attacks Hester, cutting into the cleric with a jagged bladed scimitar.Nenwin held by Zemycran in one massive claw attacks the black dragon with his holy sword. The magical blade slices through the black scales into black flesh as the dragon roars in pain. The power of the sword drains a spell from the dragon [Mass Suggestion] and this heals some of the paladin's wounds. Grinning, Nenwin swings again and cuts into the dragon even deeper, acidic blood spraying over the paladin. The blow cuts into the claw and the dragon releases the paladin who swoops away on his wings.
Zemycran buffets his wings, a cloud of caustic acid blows over all the party and knocks back some, the acid eating into skin and clothing. The dragon seeing the battle not going well, flies up the passage out of sight. Tibaltuous calls out an insult but all that can be heard is the dragon's laughter - possibly strained.
Doc flies down to engage the bone dragon and makes two perfect hits guided by his deity the Raven Queen [DM: 2 critical hits!] with his magical longsword, Lucky Seven. The blows infused with holy power, cut through bone and dried sinew.Tibaltuous runs up the passage after Zemycran as the tunnel starts to shake and rumble. Large chunks
of stone start to fall, clouds of dust and debris coming down as the bard rounds a corner and sees a long tunnel, the dragon no where in view. Nenwin catches up to the bard who had gone down crushed under rock and burned by acid. The paladin pulls the bard out of the collapsing passage, and moves back down to the main cavern.
The Cloud giant looks down at the Fellowship. His body is covered in acid burns and razor thin cuts from the dragonling claws and jaws, roasted in places from the fireball, deep gouges from the bone dragon. He picks up his giant hammer. The head of the weapon swirls with clouds of mist as he heaves a sigh and winces. "Our contract.." he rumbles, "is complete. My oath fulfilled."
Doc, Tibaltuous and Graxxuzazz look up at the giant and feel a burning sensation in their brain for a moment with a smell of brimstone..
"If you visit me in my fortress in Kalscihgarrak" [DM: a realm on the 374th layer of the Abyss was confirmed later], the word seems strange and extremely hard to pronounce, the giant cracks his neck with a loud pop as he says this, "you can expect a WARM welcome." The giant grins, leering evilly down at the party. Raising his hammer he calls out and with a swirling cloud of black dust, he sinks into the ground.
The heroes look about, the one flying dragonling has disappeared up into some small tunnels near the ceiling of the cavern. The acid continues to drip down around them burning their skin and clothing on occasion. A distant roar echoes in the cavern, Zemycran is still out there. The party loot the draconians and make haste back the way they came.Discussion on the size of a dragon's heart for converting the power demonic power source for the flying tower, Vencer, Lukann as well as Graxxuzazz had agreed that a young to adult dragon would be required for the size of the tower. Based on the conversations the three had had with Overlord Romack's flying fortress, which takes at least five ancient dragon hearts for that massive structure to stay aloft.
The party has Graxxuzazz cast identify spell on some magic items acquired from the white draconian. Heward's Handy Haversack. 2 pouches were filled to the rim - one with seawater and one with fine dirt. The large pouch holds a skeleton and a black leather cloak as well as 2 stone runes - look to be Runes of power - possibly evil language . Graxxuzazz does not recognize the language, but the runes can explode. Nenwin takes those even as the others protest as the paladin detected evil from the two stone runes.
While this happens the heavily wounded Tibaltuous continues to regenerate [DM: very good ring to have - Ring of Regeneration].The party exit out of the cavern following the stream filled with the acidic flow. The party then move up and over the cliff where the 2 waterfalls meet. Moving towards the ruins of the monastery, it takes about 15 minutes, the area starts to fill with a heavy mist that is once again caustic and burning. The group cannot see further than 30 feet.
The party decide to fly up and over the mist. The party see in the far distance near the flooded village a smaller black dragon. It does not appear to be coming this way.
Graxxuzazz in eagle form, Nenwin flying with his wings, Tibaltuous flying with Sir Lawrence his sword, Hester flying held aloft by his Celestial guardian and Doc is flying on his Nightmare stallion.
The party prepare and hover close together, over the ruins. Knowing the dragon is near.. maybe?Nenwin flies around in a circle, holding up his sword. He roars, "Dragon! Come fight me!" The words echo across the area.. nothing. The mist swirls below them, every once in a while the ruins of the dwarven monastery glimpsed.
Nenwin calls out again, "Zemycran! don't be a coward!"
A deep chuckling can be heard in the mist below somewhere, "Come join me in the mist." The party look down but do not see the creature.
The party prepares, all looking down. Some use healing potions and start to cast healing spells. Then Nenwin and Tibaltuous see two glowing orbs below.. eyes!
Then as they calls out a warning, a great gout of acid blasts up out of the mist catching the whole party! Tibaltuous falls to the ground dying. Doc falls as his nightmare dies, the gunslinger/paladin groaning and unconscious after he crashes into the ground. Hester falls as his avenger guardian dies in the blast of acid. The cleric falls to the ground and is dying.
Nenwin tucks his wings in and drops quickly sword blade first right into the dragon. He carves down through the neck of Zemycran, doing extensive damage with the blade. The dragon roars again.All start to feel the caustic mist burning them. Nenwin continues to hack and thrust his Holy Avenger blade into the dragon. The blade sucks more magic from the dragon, [DM: pulling a legendary ability to resist] which then heals Nenwin. The Aasimar continues to swing and dart around the dragon. Graxxuzzaz casting a lightning bolt at the black dragon. The dragon is able to counter spell this, At this point, Nenwin reacts quickly using his mage hunter abilities thrusts the blade into the chest. Zemycran is extremely wounded his acidic blood pouring over the paladin.
The dragon roars in pain as well as frustration at these puny humanoids. They just won't die! He has destroyed so many over the many years, these - he realizes, are not like the townsfolk or even the soldiers and warriors he had fought before. A new feeling enters him.. dread.. fear.. of losing his own life!
Nenwin is able to drain another ability with the last hit [DM: Synaptic static spell] healing the paladin once again as the magic energy is drained from the dragon.
Graxxuzazz calls upon his sorcery skills and casts a lighting bolt again, this one arcing across to hit the large creature. The lizardfolk teleports away so he can just stay in view.
The acidic mist continues to eat away at the Fellowship, those already unconscious one step closer to death..
Zemycran now bleeding and near death sees these puny creatures keep coming back. Healing each other. Growling he rumbles, "No longer." With one claw he swipes at Doc lying in the ground, the claw rips through the 1/2 orc killing him, Then with another claw, he does the same to Tibaltuous. The bard dies with a grin and an insult on his lips..
The dragon looks around a grin starting to form his jagged teeth dripping acid as he looks down at the final two. They are going to die he thinks. Zemycran calls out, "I will supp on your melted flesh and bone!" The dragon breathes a stream of acid at Graxxuzazz, the sorcerer dodges part of the spray. Nenwin dives out of the way as well, and then dodges a bite from the massive jaws of the dragon and swings again with his two-handed sword, cutting through a large scale on the dragon's chest.
The paladin rips the blade out of the chest of the dragon, a gout of acidic blood washing over Nenwin. He then thrusts the blade deep into wound already in Zemycran's chest, his arms deep, pushing the blade further. He feels the blade hit bone as it goes into the spine.
The dragon gasps and cries out still unbelieving that he could be dying. "No.. how.. I.. arggh... gurgle" and the dragon crashes to the ground. Not moving.
Location: the Lortmill mountains - former Duchy of Ulek. Near the village of Hallowuud
Date: 20th of Reaping, High Summer
The RedWater Fellowship:
Doc Holliday - Male 1/2 Orc | Gunslinger/Paladin
Nenwin Albion - Male Aasimar | Paladin
Graxxuzzaz - Male Lizard-folk | Sorcerer
Tibaltuous - Male 1/2 elf | Bard/Rogue/Warrior
Hester - Male Tabaxi | Cleric
The Fellowship gather in he control room, Lukann is recovered a little, still unconscious. The tower's demonic engine has drained his lifeforce down to near death. The once Master mage in the fullness of life, is now an ancient man seemingly in his 90s. [he has 2 hit points MAX now]. All his knowledge and power is gone. Divine level or a wish spell could potentially restore him. The party make the man has comfortable as possible as they all take stock of their recent retaken tower from the drow elves.
Graxxuzzaz notes a figure appear nearby in the crater. As the tower hovers over the lake, a grey skin man with angelic wings and a ghostly halo drifts down from the sky, landing in the crater. He looks around as if searching for something before his eyes drift to the armored drow elf lying submerged in the bottom of the lake. He floats towards the dead elf, hovering over him, gives the man a prayer before looking at the great sword lying in the clear water stuck into the silt, blade 1st. He picks up the sword water cascading down the blade, while giving another prayer and what appears to be a salute to the dead drow elf.
"I will carry this sword with honor, I pray your.. troubled spirit goes to a better place, than the one you
The humanoid holds his hands together gripping the hilt - sword blade up as he turns around, flying up towards the tower. "As I take this gift with me, you will not be forgotten."
The party move down to the ground floor and meet this new person warily, warily, weapons at the ready.
After some dialogue, this is Nenwin - a male Aasimar paladin of Heironeous who had been hunting the drow anti-paladin. Delighted the tasks was done, he is intrigue by the group. An offer is made for Nenwin to join them and hearing of this evil black dragon lair being the next location the Fellowship heading towards, agrees to adventure with them.
Discussion was made on Graxx's continued - or recent - denial to 1 god, another denial to a demon lord and take up of a 3rd elder being. [DM blogpost]
The party then rest and recuperate as Gothi and Graxxuzzaz fly the tower South towards this black dragon's lair.
Doc notices that the formerly glum gargoyle, is gone and then sees Gargoyle is gone. Figure of a gargoyle on the shelf, as well, the door is gone he was guarding. This door led to a layer or area of the Abyss.
Newwin learns a great deal about the Holy/unholy blade he now has. It appears to suck the soul of the dying wielder into the blade as part of the sentience it has. Nenwin is soon speaking to the enraged former anti-paladin, recently killed in the battle, now part of the two-handed sword's sentience.
Avenger's Blade +5 to hit/damage
• Retribution if opponent misses in melee, wielder can use reaction to make melee swing at opponent. This can be used twice between short/long rests
The tower flies without incident tot he noted area. Then Tibaltuous and Nenwin fly out as the tower lands to explore the area. The two note a destroyed village with only one building still standing. A wispy smoke comes from the chimney.
The area - called the Old Hills - gnomish and dwarven mines, copper and rubies were found. This looks to be the village of Checcar nearby, dragon repeatedly attacked until remaining folks fled. The party note a flow of putrid acidic flow from upstream has infused the river and streams so no fish or other creature can live in or near it. Except.. one.Tibaltuous land and knock on the door. After some back and forth dialogue, a 1/2ling opens the door slightly and speaks to the party warily at 1st. One arm is a melted ruin, has a metal armlet that can take various tools attached. His long hair tied back in a pony tail. It seems the party has found their dragon. The dragon - Zemycran - likes smoking hobbit leaf weed so allows the hobbit to stay and continue his business. Percy a farmer and pipe maker is most open with the two heroes telling them of the destruction as well as the monastery up river where the dragon makes their lair.
It seems that the halfling has some good information on the dragon. "Whatever he wants he gets, so that makes him very reasonable."
The halfling tells the two of a variety of pipeweed and pipes he sells.
His pipeweeds - besides some basic standard types..:
• Hobbiton Glimmerroot - allows a person to see in the dark up to 20' for 1 hour after smoking a pipeful
• Mossglen Blend
• Duskwood Twists - hallucinogenic
• Shadewell Leaf
• Twilight Briar
• Wyrmbane Whiff - masks pain, gives +1 on CON checks for 1 hour after smoking a pipeful
• Fallowshade Blend
Other than standard smoking pipes he has some unique ones created:
1. The Hollowthorn
A pipe carved from the gnarled wood of an ancient thornbush, its twisted stem mimics the shape of the plant’s spiny branches. The Hollowthorn is said to imbue its smoke with a subtle, calming effect, like the whisper of a forest breeze. Smokers often speak of a faint aroma of moss and earth that lingers in the air, evoking the deep, secretive groves of the wilderness.
2. The Ironroot
Crafted from the root of a long-dead tree imbued with the essence of iron, this pipe has a strong, metallic finish. Its bowl is dark and pitted, as if scorched by time itself. Smokers claim that the Ironroot pipes channel an intense warmth, filling the lungs with a deep, rich smoke that feels like fire without the burn. It's favored by those seeking strength in both the pipe and the spirit.
3. The Moonlit Bowl
This pipe has a bowl that shimmers with an iridescent sheen, as though kissed by the light of a full moon. It is carved from bone-like material, polished to a soft luster. Legend says that the Moonlit Bowl helps the smoker see beyond the veil of the mundane, offering glimpses of hidden truths. The smoke it produces is light and fragrant, with notes of lavender and night-blooming jasmine.
4. The Thornspike
A pipe with a dark, jagged stem that tapers to a sharp, almost dangerous point. The Thornspike is rumored to be crafted from the wood of trees that grow on the border of the Faewood, where the mortal and magical worlds meet. It is said that the pipe’s pointed tip draws out the most potent and rare tobacco leaves, producing a heady smoke with an almost otherworldly, enchanting quality. Those who smoke from it often report heightened senses and vivid dreams.
5. The Emberstone
Carved from volcanic stone - from an active volcano in the Jotun mountains far to the West. This pipe feels cool to the touch but retains heat longer than most. The bowl is naturally etched with veins of glowing orange, reminiscent of the embers deep within a hearth. When lit, the Emberstone crackles gently as if the fire itself is contained within. The smoke it produces is warm and smoky, with a hint of sulfur and charcoal, perfect for those who seek a grounding, earthier experience.
Each of these pipes carries its own story, enhancing the ritual of pipe smoking with history, magic, and atmosphere.
Nenwin slices a draconian in half and moves onwards to the dragon!
Hester casts a healing spell on Tibaltuous and this brings the bard back from death's door, insulting the dragon from his resting place on the ground.
The massive head of the dragon turns towards the bard, then the gunslinger, then the priest, then the sorcerer and then the paladin and finally the giant. All resolute on his death.
Until next time!