30th of Coldeven
As the party stand there and discuss options, Poet appears out of the swirling mist and snow. "I was up near the statue or idol to the North.. it has a glimmer of magicks to it, although I don't recognize the god.. "
Turning to Corrin, the woman shrugs, "do what you need to do to survive, I know not these 2 explorers and what they were doing down here. As you all say, it matters little, their spirits are long gone now.." The bard stands near the bridge waiting to move onwards.
Corrin says to Poet. “I apologize for upsetting you. I grew up on the streets as a child. I had to take whatever I could get my hands on in order to survive, even if it meant taking from the deceased. I assumed that these bodies could have something useful on them to help aid us in our missions. I do not believe in a deity but I’ll pay my respects to these men when I’m done.”
Poet nods, "my apologies this place is getting to me. I.." she pauses and frowns, "I am tired of this war amongst the kobolds, I think I may go back on the road after this, playing inns and taverns." Looking down at the 2 bodies, she ponders, "I wonder where the 3rd explorer is.." Pointing to the empty bedroll. Then the ice mephit appears.
As the party binds wounds and pulls jackets and cloaks tighter due to the cold, they see a puff of icy swirl and a single glow slowly moving towards them. An Ice maphit approaches wobbly in the air. Seems to only have one arm and part of face is melted away ice. It puffs out ice and sleet again.. a cough perhaps?
Its one glowing eye looks at the party and the creature nods, holding up its one arm a sign of peace..?
"Our thanks.." Another puff and spray of sleet and ice.. "or my thanks now."
Corrin looks around, “It is no problem. Do these territorial disputes happen often? I’m surprised you’re not fighting each other all the time.”
Vencer smiles at the Ice Mephit "would you regain strength if i blasted you with ice?" Vencer asks "We need allies."
Looking between Corrin and Vencer the mephit's single eye narrows and then opens wide as if understanding the wizard's and bard's remarks.
"The Boss.. He keeps all the mephits in line.. Yes! Normally we would never ally or work with dem' 'Lava boys' or the 'Smokers'.." The mephit's mouth goes into a sneer then softens, "but da 'Misties', well.. They're OK.. they just need to get colder like us 'Icers'.
The mephit looks to Vencer a little fearfully at first.. "Maybe.... Ah... but you need to do it beside me.. not AT me, Wizard. One hit.." the mephit makes a "zkkkkkking" sound, "I'm a goner."
Vencer casts Frost Finger and intentionally misses the Mephit. The cone of cold and frost pours out of the outstretched fingers of the wizard. Zimblaa the ice mephit at 1st hesitates and then flies into the cold spray. As the adventurers watch, parts of the mephit's body grow back partially, his visage is no quite so melted away, while his chest and missing arm partially heal. The mephit's eye does not heal but the small creature cracks a smile and dives around through the air. "Ahh my thanks, human wizard! I have not felt so good for sometime.." He looks down at the missing arm with a sigh.. "Ahh seems somethings don't grow back, but I thank you! If I can help you I will against the... the Boss." He finishes with a whisper and look towards the area across the bridge.
At the silence.. Zimblaa looks about at the group all moving his arm around that ends just at the elbow "I say, you are an interesting lot.." The ice mephit's single eye ranging across all of the party. "Why exactly are you all down here? You allies with the rock lord.. but he is quite the loner.. Hah! Doesn't like the scaly runts, saw him tossing yer kin over a cliff!" with a motion to Skrit, "or biggies like the rest of ye.."
“We are allies with him, we’re looking for his brother. We’d appreciate some help freeing him, that way we can deal with your boss.” Corrin says
Skrit shrugs a bit, keeping a level and calm gaze, even managing a bit of a smile, "All the more reason to show him that I am unlike...most of my kin"
Zimblaa looks down at Skrit curiously. "Indeed, you are different from the other scallies.. very interesting." the mephit then turns to Corrin. Zimblaa shudders and a shower of sleet and frost comes off him at Corrin's mention of giant and Boss. "The Boss uses the shady thing to keep the giant workin'.. wants that gate built!" The mephit shakes his still partially melted head. "He is crazy now.. all he thinks about is opening the gate to his.. home." the mephit shudders at the last word.
The party realize Zimblaa is the same name the smoke mephit used..
“The shady thing? What would that be?”, Corrin asks.
"Yes we are allied with the stone giant. And a Mephit with a similar name to you good sir." Vencer says
Zimblaa looks between Corrin and Vencer..
"Allied with giant.. curious and curiouser.." The mephit's single eye turns to the wizard, "Ye know Zimbla do ye? How is the old Smoker?"
Then realizing what Corrin asked he balls up into what looks like a malformed ball of ice and snow and falls to the ground with a whimper, "the shady thing eats us.. it took Zimblaaa last.. sucking the steamer into the shadowy horror.. stay away from it! Only the Boss can control it!" The ball of ice and snow shakes, a puddle forming.. as the party realizes Zimblaa is crying..?
DM: Party roll insight or intelligence checks that wish too. Corrin rolled an 8 | Vencer got a 14
Corrin, still suffers from the effects of the rotgrubs does not notice, Whereas Vencer notices Zimblaa says each of the names slightly different.. drawing out the 'a' longer in some cases.
"Forgive my lack of knowledge of your customs. Are all Mephits a variation of Zimblaa or Zimblaaa?" Vencer asks and wraps a piece of cloth around a fresh burn
After a minute the puddle stops getting bigger. An eye appears in the snow-ice ball. Muffled voice, "Ahh certainly not! There is only one Zimblaa in all Icers. There is only one Zimbla and there is.. or was.. only one Zimblaaa. He's gone now.. probably not home.." With a sniffle the mephit snowball rocks a little. "Zimblaaaa was killed by the Stone Lord first. The Lavaboy cracked under the giant's boot!"
Pyra looks at the icy ball, "I wonder why and how all these mephits got here and where from?"
The party continues to search the area, Corrin continuing to use a torch to remove the ice from the two bodies - a dwarf and human. While Vencer investigates the dwarven idol/statue in the North area of the chamber. A dwarf in fine robes, with a broken stone staff. Vencer takes the broken staff - perhaps the
stone giant smith can fix.
The party persuades Zimblaa to try and ally Smokers and other Icers mephits to join in the battle against "the Boss". They will join the adventurers after they start their attack.
Further searching reveals:
- Glistening orange feather quill. Cannot dull and can be used to write any spells -very useful to a wizard - from a Scintillating parrot. Which originates from the same area as the Scarlet Brotherhood - jungles to the southeast. Which brings a pause and looks back and forth amongst the party. Vencer looks for any information or tattoos and finds 2 large "XX" on his inner wrist. After some history checks, they realize this is a pirate guild that ranges off the Wild Coast near the city of Fax.
- Dragonborn scale pale green female 60 years old - in a pocket worn down as if someone rubs it possibly a good luck charm
- Silver edged dirk (large dagger) seems to be able to hold a single spell for 24 hours. Vencer ponders on what spell could be cast on this
- Well made white leather armour
- has a wide brimmed hat on, with an emblem of the Guild of Arcane Lore on side
- Aqua blue fingerless glove. Arcane focus - that will provide all nonmagical non expensive spell components (anything under 10gP) for 1st-5th level spells. Can be used by any arcane type caster (bard, wizard, sorcerer etc.)
- Sword cane made of black ironwood. Silver dragon's head. (equal to a shortsword for battle)
floor has an inlay black fine granite on white shiny flagstones creating a complex pattern. Arches along both sides with torch scones on each reach up into the dark.
much fun. heehee.. heeeheeeeheee." then more humming and another giggle. Then, "Don't die before your fortune comes true.." another giggle.
large creature ahead in the darkness and shadows.
him just feel.. wrong. The Boss holds a lantern of silver and ebony. Inside is a black candle. Looking through the glass one can see swirling shadows and forms. The bottom of the lantern has shadowy tentacles dangling from it that move similar to the large tentacles attacking the giant and the party.
does not seem to take psychic damage unfortunately, but DOES affect the Boss.. The stealthy attacks of Pyra cut down a tentacle with Avalanche, but the Boss shoots forth a new one the next moment.
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